This latest Steam Summer Sale, I was prepared to ignore it all. As usual, Steam used my greed against me and won Round 497 of our bout. After the first day I remembered about the trading cards they usually give out for some arbitrary task, and of course went to investigate what they had for me to do this sale. Ugh, more discovery queue shenanigans. Fine.
Hurrah, I got my three cards for the day. Now to list them on the market…oh balls. I don’t have a phone that can get the Steam Authenticator app so my market listings are held for 15 days before being posted. That means the cards for this sale will disappear before I can sell any. Alright. Gems. Yes, I can convert them to Gems, and eventually use the Gems to buy a booster pack of cards that I can list on the market. Fine.
So I ended up doing the requisite discovery queues each day, not really having any intention to buy anything since I had no disposable cash on hand. Then, the Walking Dead: 400 Days DLC appeared in the queue, and the 99 cent price caught my eye. Hmmm, well I do have just over $4 in the wallet that I’ve been saving through selling cards from other games…okay. Sold.
That, of course, prompted me to go over my wishlist and see what else I could afford for about $3. Happily, that was perfect for the final game in the Blackwell series – the only one I didn’t get in the Blackwell bundle last year.
I feel good about this sale. I didn’t get anything new that is going to end up competing for attention, and I didn’t spend anything out of pocket. I also didn’t agonise over missed opportunities to get bargains for games that I really want, but don’t need right now. And I did get to fill a couple of holes in my library that were pretty significant. I’m always uncomfortable starting a series if I don’t have the whole thing ready to go.
Okay, so that was a lot of words to basically say: I bought The Walking Dead: 400 Days DLC, and the Blackwell Epiphany this summer sale. Four dollars well spent.