Star-Fired Beef

Steam Challenge – SpaceChem (Blaugust Day 12)


This is part of my Steam Challenge Series (the full list is here).

Time played: 29 hours

Oh. My. Gods. This is devastating. I lost my save files for SpaceChem. I was on the last mission of the 4th-last world. I cannot believe I have to go through it all again, because naturally, I did not save my solutions. Maybe one day I will return to it, but right now I cannot face that climb again.

I am devastated because I love this game. It is one of, if not the, best puzzle games I have played. The mechanics are simple enough to learn, but there is endless complexity here. It does not give you clues. It does not hold your hand. It gives you a task, and the tools (the different reactor types), and sets you loose.

The thing that I love about it – particularly in the later missions – is that you start the mission, look at the outputs required, and despair. But you start breaking it down into component parts, and gradually it becomes plausible, then manageable, then solvable. It was taking me hours to solve the missions I was up to – sometimes you’d hit a roadblock and have to sleep on it.

It is not a game for everyone. It is unforgiving, and there is no “easy mode”. There is no “right answer”. There are “best” answers, the most optimised solutions, but more often than not you are simply glad to have solved it at all. There is no action. This is purely a thinking game.

I cannot recommend it more highly.

NSFW – language

Muph & Plutonic – Heaps Good


2 thoughts on “Steam Challenge – SpaceChem (Blaugust Day 12)

  1. Oh my goodness, I’m sorry to hear about your save files! I had a catastrophic hard drive failure when I moved in November, and I just learned that I lost my 50+ hour Puzzle Quest campaign that I hadn’t yet finished. Unlike you, I will probably not attempt that again. 😦

    Also SPACECHEM SPACECHEM SPACECHEM. Seriously the best puzzle game ever, in my opinion. So fiendishly difficult and yet so immensely satisfying when you get it right.

    • It’s so horrible, isn’t it? Argh.

      So satisfying! I liked comparing my stats to yours and both preening at using fewer reactors and marvelling that you used way less symbols. Or the other way round, something like that. It’s fantastic that different people can come up with different solutions and all feel good about their own methods!

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