This is part of my Steam Challenge Series (the full list is here).
Time played: 1 hour
I’d been waiting to play TRAUMA for quite a while by the time I got to the “T”‘s in my first pass through the Steam playlist. What little I’d heard about it intrigued me – I knew it was short, I knew it was supposed to be a psychological exploration of sorts. But…I expected more than what I got. In the same vein as Dear Esther, there will be an eternal debate over whether TRAUMA counts as a game or an interactive story or just art. There is a slight puzzle element to it, and a small Hidden Object element too, which I guess makes it more ‘game’-y than Dear Esther.
Unfortunately though, I just felt disappointed with the experience. Where Dear Esther made me think and reflect and wonder, TRAUMA just made me slightly bemused. I didn’t feel any connection to the character or her situation at all. It just felt disjointed and random.
I can’t say that I would recommend not playing it, it isn’t bad, per se. The execution is very well done mechanically. However, you aren’t missing out if you decide to skip this one.